teeconfig/config_variables.h

453 lines
51 KiB
C

/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
/* If you are missing that file, acquire a complete release at teeworlds.com. */
// This file can be included several times.
// TODO: remove this
#include "././game/variables.h"
MACRO_CONFIG_STR(PlayerName, player_name, 16, "", CFGFLAG_SAVE | CFGFLAG_CLIENT | CFGFLAG_INSENSITIVE, "Name of the player")
MACRO_CONFIG_STR(PlayerClan, player_clan, 12, "", CFGFLAG_SAVE | CFGFLAG_CLIENT | CFGFLAG_INSENSITIVE, "Clan of the player")
MACRO_CONFIG_INT(PlayerCountry, player_country, -1, -1, 1000, CFGFLAG_SAVE | CFGFLAG_CLIENT | CFGFLAG_INSENSITIVE, "Country of the player")
MACRO_CONFIG_STR(Password, password, 128, "", CFGFLAG_CLIENT | CFGFLAG_SERVER | CFGFLAG_NONTEEHISTORIC, "Password to the server")
MACRO_CONFIG_INT(Events, events, 1, 0, 1, CFGFLAG_SAVE | CFGFLAG_CLIENT | CFGFLAG_SERVER, "Enable triggering of events, (eye emotes on some holidays in server, christmas skins in client).")
MACRO_CONFIG_STR(SteamName, steam_name, 16, "", CFGFLAG_SAVE | CFGFLAG_CLIENT, "Last seen name of the Steam profile")
MACRO_CONFIG_STR(Logfile, logfile, 128, "", CFGFLAG_SAVE | CFGFLAG_CLIENT | CFGFLAG_SERVER, "Filename to log all output to")
MACRO_CONFIG_INT(Logappend, logappend, 1, 0, 1, CFGFLAG_SAVE | CFGFLAG_CLIENT | CFGFLAG_SERVER, "Append to logfile instead of overwriting it every time")
MACRO_CONFIG_INT(Loglevel, loglevel, 0, -3, 2, CFGFLAG_SAVE | CFGFLAG_CLIENT | CFGFLAG_SERVER, "Adjusts the amount of information in the logfile (-3 = none, -2 = error only, -1 = warn, 0 = info, 1 = debug, 2 = trace)")
MACRO_CONFIG_INT(StdoutOutputLevel, stdout_output_level, 0, -3, 2, CFGFLAG_SAVE | CFGFLAG_CLIENT | CFGFLAG_SERVER, "Adjusts the amount of information in the system console (-3 = none, -2 = error only, -1 = warn, 0 = info, 1 = debug, 2 = trace)")
MACRO_CONFIG_INT(ConsoleOutputLevel, console_output_level, 0, -3, 2, CFGFLAG_SAVE | CFGFLAG_CLIENT | CFGFLAG_SERVER, "Adjusts the amount of information in the local/remote console (-3 = none, -2 = error only, -1 = warn, 0 = info, 1 = debug, 2 = trace)")
MACRO_CONFIG_INT(ConsoleEnableColors, console_enable_colors, 1, 0, 1, CFGFLAG_SAVE | CFGFLAG_CLIENT | CFGFLAG_SERVER, "Enable colors in console output")
MACRO_CONFIG_INT(ClSaveSettings, cl_save_settings, 1, 0, 1, CFGFLAG_CLIENT, "Write the settings file on exit")
MACRO_CONFIG_INT(ClRefreshRate, cl_refresh_rate, 0, 0, 10000, CFGFLAG_SAVE | CFGFLAG_CLIENT, "Refresh rate for updating the game (in Hz)")
MACRO_CONFIG_INT(ClRefreshRateInactive, cl_refresh_rate_inactive, 120, 0, 10000, CFGFLAG_SAVE | CFGFLAG_CLIENT, "Refresh rate for updating the game when the window is inactive (in Hz)")
MACRO_CONFIG_INT(ClEditor, cl_editor, 0, 0, 1, CFGFLAG_CLIENT, "Open the map editor")
MACRO_CONFIG_INT(ClEditorDilate, cl_editor_dilate, 1, 0, 1, CFGFLAG_SAVE | CFGFLAG_CLIENT, "Automatically dilates embedded images")
MACRO_CONFIG_STR(ClSkinFilterString, cl_skin_filter_string, 25, "", CFGFLAG_SAVE | CFGFLAG_CLIENT, "Skin filtering string")
MACRO_CONFIG_INT(ClAutoDemoRecord, cl_auto_demo_record, 1, 0, 1, CFGFLAG_SAVE | CFGFLAG_CLIENT, "Automatically record demos")
MACRO_CONFIG_INT(ClAutoDemoOnConnect, cl_auto_demo_on_connect, 0, 0, 1, CFGFLAG_SAVE | CFGFLAG_CLIENT, "Only start a new demo when connect while automatically record demos")
MACRO_CONFIG_INT(ClAutoDemoMax, cl_auto_demo_max, 10, 0, 1000, CFGFLAG_SAVE | CFGFLAG_CLIENT, "Maximum number of automatically recorded demos (0 = no limit)")
MACRO_CONFIG_INT(ClAutoScreenshot, cl_auto_screenshot, 0, 0, 1, CFGFLAG_SAVE | CFGFLAG_CLIENT, "Automatically take game over screenshot")
MACRO_CONFIG_INT(ClAutoScreenshotMax, cl_auto_screenshot_max, 10, 0, 1000, CFGFLAG_SAVE | CFGFLAG_CLIENT, "Maximum number of automatically created screenshots (0 = no limit)")
MACRO_CONFIG_INT(ClAutoCSV, cl_auto_csv, 0, 0, 1, CFGFLAG_SAVE | CFGFLAG_CLIENT, "Automatically create game over csv")
MACRO_CONFIG_INT(ClAutoCSVMax, cl_auto_csv_max, 10, 0, 1000, CFGFLAG_SAVE | CFGFLAG_CLIENT, "Maximum number of automatically created csvs (0 = no limit)")
MACRO_CONFIG_INT(ClShowBroadcasts, cl_show_broadcasts, 1, 0, 1, CFGFLAG_CLIENT, "Show broadcasts ingame")
MACRO_CONFIG_INT(ClPrintBroadcasts, cl_print_broadcasts, 1, 0, 1, CFGFLAG_CLIENT | CFGFLAG_SAVE, "Print broadcasts to console")
MACRO_CONFIG_INT(ClPrintMotd, cl_print_motd, 1, 0, 1, CFGFLAG_CLIENT | CFGFLAG_SAVE, "Print motd to console")
MACRO_CONFIG_INT(ClFriendsIgnoreClan, cl_friends_ignore_clan, 1, 0, 1, CFGFLAG_CLIENT | CFGFLAG_SAVE, "Ignore clan tag when searching for friends")
MACRO_CONFIG_STR(ClAssetsEntities, cl_assets_entities, 50, "default", CFGFLAG_SAVE | CFGFLAG_CLIENT, "The asset/assets for entities")
MACRO_CONFIG_STR(ClAssetGame, cl_asset_game, 50, "default", CFGFLAG_SAVE | CFGFLAG_CLIENT, "The asset for game")
MACRO_CONFIG_STR(ClAssetEmoticons, cl_asset_emoticons, 50, "default", CFGFLAG_SAVE | CFGFLAG_CLIENT, "The asset for emoticons")
MACRO_CONFIG_STR(ClAssetParticles, cl_asset_particles, 50, "default", CFGFLAG_SAVE | CFGFLAG_CLIENT, "The asset for particles")
MACRO_CONFIG_STR(ClAssetHud, cl_asset_hud, 50, "default", CFGFLAG_SAVE | CFGFLAG_CLIENT, "The asset for HUD")
MACRO_CONFIG_STR(ClAssetExtras, cl_asset_extras, 50, "default", CFGFLAG_SAVE | CFGFLAG_CLIENT, "The asset for the game graphics that do not come from Teeworlds")
MACRO_CONFIG_STR(BrFilterString, br_filter_string, 128, "Novice", CFGFLAG_SAVE | CFGFLAG_CLIENT, "Server browser filtering string")
MACRO_CONFIG_STR(BrExcludeString, br_exclude_string, 128, "", CFGFLAG_SAVE | CFGFLAG_CLIENT, "Server browser exclusion string")
MACRO_CONFIG_INT(BrFilterFull, br_filter_full, 0, 0, 1, CFGFLAG_SAVE | CFGFLAG_CLIENT, "Filter out full server in browser")
MACRO_CONFIG_INT(BrFilterEmpty, br_filter_empty, 0, 0, 1, CFGFLAG_SAVE | CFGFLAG_CLIENT, "Filter out empty server in browser")
MACRO_CONFIG_INT(BrFilterSpectators, br_filter_spectators, 0, 0, 1, CFGFLAG_SAVE | CFGFLAG_CLIENT, "Filter out spectators from player numbers")
MACRO_CONFIG_INT(BrFilterFriends, br_filter_friends, 0, 0, 1, CFGFLAG_SAVE | CFGFLAG_CLIENT, "Filter out servers with no friends")
MACRO_CONFIG_INT(BrFilterCountry, br_filter_country, 0, 0, 1, CFGFLAG_SAVE | CFGFLAG_CLIENT, "Filter out servers with non-matching player country")
MACRO_CONFIG_INT(BrFilterCountryIndex, br_filter_country_index, -1, -1, 999, CFGFLAG_SAVE | CFGFLAG_CLIENT, "Player country to filter by in the server browser")
MACRO_CONFIG_INT(BrFilterPw, br_filter_pw, 0, 0, 1, CFGFLAG_SAVE | CFGFLAG_CLIENT, "Filter out password protected servers in browser")
MACRO_CONFIG_STR(BrFilterGametype, br_filter_gametype, 128, "", CFGFLAG_SAVE | CFGFLAG_CLIENT, "Game types to filter")
MACRO_CONFIG_INT(BrFilterGametypeStrict, br_filter_gametype_strict, 0, 0, 1, CFGFLAG_SAVE | CFGFLAG_CLIENT, "Strict gametype filter")
MACRO_CONFIG_INT(BrFilterConnectingPlayers, br_filter_connecting_players, 1, 0, 1, CFGFLAG_SAVE | CFGFLAG_CLIENT, "Filter connecting players")
MACRO_CONFIG_STR(BrFilterServerAddress, br_filter_serveraddress, 128, "", CFGFLAG_SAVE | CFGFLAG_CLIENT, "Server address to filter")
MACRO_CONFIG_INT(BrFilterUnfinishedMap, br_filter_unfinished_map, 0, 0, 1, CFGFLAG_SAVE | CFGFLAG_CLIENT, "Show only servers with unfinished maps")
MACRO_CONFIG_STR(BrFilterExcludeCountries, br_filter_exclude_countries, 128, "", CFGFLAG_SAVE | CFGFLAG_CLIENT, "Filter out DDNet servers by country")
MACRO_CONFIG_STR(BrFilterExcludeTypes, br_filter_exclude_types, 128, "", CFGFLAG_SAVE | CFGFLAG_CLIENT, "Filter out DDNet servers by type (mod)")
MACRO_CONFIG_INT(BrIndicateFinished, br_indicate_finished, 1, 0, 1, CFGFLAG_SAVE | CFGFLAG_CLIENT, "Show whether you have finished a DDNet map (transmits your player name to info.ddnet.org/info)")
MACRO_CONFIG_STR(BrLocation, br_location, 16, "auto", CFGFLAG_SAVE | CFGFLAG_CLIENT, "Override location for ping estimation, available: auto, af, as, as:cn, eu, na, oc, sa (Automatic, Africa, Asia, China, Europe, North America, Oceania/Australia, South America")
MACRO_CONFIG_STR(BrCachedBestServerinfoUrl, br_cached_best_serverinfo_url, 256, "", CFGFLAG_SAVE | CFGFLAG_CLIENT, "Do not set this variable, instead create a ddnet-serverlist-urls.cfg next to settings_ddnet.cfg to specify all possible serverlist URLs")
MACRO_CONFIG_STR(BrFilterExcludeCountriesKoG, br_filter_exclude_countries_kog, 128, "", CFGFLAG_SAVE | CFGFLAG_CLIENT, "Filter out kog servers by country")
MACRO_CONFIG_STR(BrFilterExcludeTypesKoG, br_filter_exclude_types_kog, 128, "", CFGFLAG_SAVE | CFGFLAG_CLIENT, "Filter out kog servers by type (mod)")
MACRO_CONFIG_INT(BrSort, br_sort, 4, 0, 256, CFGFLAG_SAVE | CFGFLAG_CLIENT, "Sorting column in server browser")
MACRO_CONFIG_INT(BrSortOrder, br_sort_order, 2, 0, 2, CFGFLAG_SAVE | CFGFLAG_CLIENT, "Sorting order in server browser")
MACRO_CONFIG_INT(BrMaxRequests, br_max_requests, 100, 0, 1000, CFGFLAG_SAVE | CFGFLAG_CLIENT, "Number of concurrent requests to use when refreshing server browser")
MACRO_CONFIG_INT(BrDemoSort, br_demo_sort, 0, 0, 2, CFGFLAG_SAVE | CFGFLAG_CLIENT, "Sorting column in demo browser")
MACRO_CONFIG_INT(BrDemoSortOrder, br_demo_sort_order, 0, 0, 1, CFGFLAG_SAVE | CFGFLAG_CLIENT, "Sorting order in demo browser")
MACRO_CONFIG_INT(BrDemoFetchInfo, br_demo_fetch_info, 0, 0, 1, CFGFLAG_SAVE | CFGFLAG_CLIENT, "Whether to auto fetch demo infos on refresh")
MACRO_CONFIG_INT(SndBufferSize, snd_buffer_size, 512, 128, 32768, CFGFLAG_SAVE | CFGFLAG_CLIENT, "Sound buffer size")
MACRO_CONFIG_INT(SndRate, snd_rate, 48000, 5512, 384000, CFGFLAG_SAVE | CFGFLAG_CLIENT, "Sound mixing rate")
MACRO_CONFIG_INT(SndEnable, snd_enable, 1, 0, 1, CFGFLAG_SAVE | CFGFLAG_CLIENT, "Sound enable")
MACRO_CONFIG_INT(SndMusic, snd_enable_music, 0, 0, 1, CFGFLAG_SAVE | CFGFLAG_CLIENT, "Play background music")
MACRO_CONFIG_INT(SndVolume, snd_volume, 30, 0, 100, CFGFLAG_SAVE | CFGFLAG_CLIENT, "Sound volume")
MACRO_CONFIG_INT(SndChatSoundVolume, snd_chat_volume, 30, 0, 100, CFGFLAG_SAVE | CFGFLAG_CLIENT, "Chat sound volume")
MACRO_CONFIG_INT(SndGameSoundVolume, snd_game_volume, 30, 0, 100, CFGFLAG_SAVE | CFGFLAG_CLIENT, "Game sound volume")
MACRO_CONFIG_INT(SndMapSoundVolume, snd_ambient_volume, 30, 0, 100, CFGFLAG_SAVE | CFGFLAG_CLIENT, "Map Sound sound volume")
MACRO_CONFIG_INT(SndBackgroundMusicVolume, snd_background_music_volume, 30, 0, 100, CFGFLAG_SAVE | CFGFLAG_CLIENT, "Background music sound volume")
MACRO_CONFIG_INT(SndNonactiveMute, snd_nonactive_mute, 0, 0, 1, CFGFLAG_SAVE | CFGFLAG_CLIENT, "Mute sounds when window is not active")
MACRO_CONFIG_INT(SndGame, snd_game, 1, 0, 1, CFGFLAG_SAVE | CFGFLAG_CLIENT, "Enable game sounds")
MACRO_CONFIG_INT(SndGun, snd_gun, 1, 0, 1, CFGFLAG_SAVE | CFGFLAG_CLIENT, "Enable gun sound")
MACRO_CONFIG_INT(SndLongPain, snd_long_pain, 1, 0, 1, CFGFLAG_SAVE | CFGFLAG_CLIENT, "Enable long pain sound (used when shooting in freeze)")
MACRO_CONFIG_INT(SndChat, snd_chat, 1, 0, 1, CFGFLAG_SAVE | CFGFLAG_CLIENT, "Enable regular chat sound")
MACRO_CONFIG_INT(SndTeamChat, snd_team_chat, 1, 0, 1, CFGFLAG_SAVE | CFGFLAG_CLIENT, "Enable team chat sound")
MACRO_CONFIG_INT(SndServerMessage, snd_servermessage, 1, 0, 1, CFGFLAG_SAVE | CFGFLAG_CLIENT, "Enable server message sound")
MACRO_CONFIG_INT(SndHighlight, snd_highlight, 1, 0, 1, CFGFLAG_SAVE | CFGFLAG_CLIENT, "Enable highlighted chat sound")
MACRO_CONFIG_INT(GfxScreen, gfx_screen, 0, 0, 15, CFGFLAG_SAVE | CFGFLAG_CLIENT, "Screen index")
MACRO_CONFIG_INT(GfxScreenWidth, gfx_screen_width, 0, 0, 0, CFGFLAG_SAVE | CFGFLAG_CLIENT, "Screen resolution width")
MACRO_CONFIG_INT(GfxScreenHeight, gfx_screen_height, 0, 0, 0, CFGFLAG_SAVE | CFGFLAG_CLIENT, "Screen resolution height")
MACRO_CONFIG_INT(GfxScreenRefreshRate, gfx_screen_refresh_rate, 0, 0, 0, CFGFLAG_SAVE | CFGFLAG_CLIENT, "Screen refresh rate")
MACRO_CONFIG_INT(GfxDesktopWidth, gfx_desktop_width, 0, 0, 0, CFGFLAG_SAVE | CFGFLAG_CLIENT, "Desktop resolution width for detecting display changes (not recommended to change manually)")
MACRO_CONFIG_INT(GfxDesktopHeight, gfx_desktop_height, 0, 0, 0, CFGFLAG_SAVE | CFGFLAG_CLIENT, "Desktop resolution height for detecting display changes (not recommended to change manually)")
#if !defined(CONF_PLATFORM_MACOS)
MACRO_CONFIG_INT(GfxBorderless, gfx_borderless, 0, 0, 1, CFGFLAG_SAVE | CFGFLAG_CLIENT, "Borderless window (not to be used with fullscreen)")
#if !defined(CONF_WEBASM)
MACRO_CONFIG_INT(GfxFullscreen, gfx_fullscreen, 1, 0, 3, CFGFLAG_SAVE | CFGFLAG_CLIENT, "Set fullscreen mode: 0=no fullscreen, 1=pure fullscreen, 2=desktop fullscreen, 3=windowed fullscreen")
#else
MACRO_CONFIG_INT(GfxFullscreen, gfx_fullscreen, 0, 0, 3, CFGFLAG_SAVE | CFGFLAG_CLIENT, "Set fullscreen mode: 0=no fullscreen, 1=pure fullscreen, 2=desktop fullscreen, 3=windowed fullscreen")
#endif
#else
MACRO_CONFIG_INT(GfxBorderless, gfx_borderless, 1, 0, 1, CFGFLAG_SAVE | CFGFLAG_CLIENT, "Borderless window (not to be used with fullscreen)")
MACRO_CONFIG_INT(GfxFullscreen, gfx_fullscreen, 0, 0, 3, CFGFLAG_SAVE | CFGFLAG_CLIENT, "Set fullscreen mode: 0=no fullscreen, 1=pure fullscreen, 2=desktop fullscreen, 3=windowed fullscreen")
#endif
MACRO_CONFIG_INT(GfxHighdpi, gfx_highdpi, 1, 0, 1, CFGFLAG_SAVE | CFGFLAG_CLIENT, "Enable high-dpi")
MACRO_CONFIG_INT(GfxColorDepth, gfx_color_depth, 24, 16, 24, CFGFLAG_SAVE | CFGFLAG_CLIENT, "Colors bits for framebuffer (fullscreen only)")
MACRO_CONFIG_INT(GfxVsync, gfx_vsync, 0, 0, 1, CFGFLAG_SAVE | CFGFLAG_CLIENT, "Vertical sync (may cause delay)")
MACRO_CONFIG_INT(GfxDisplayAllVideoModes, gfx_display_all_video_modes, 0, 0, 1, CFGFLAG_SAVE | CFGFLAG_CLIENT, "Show all video modes")
MACRO_CONFIG_INT(GfxHighDetail, gfx_high_detail, 1, 0, 1, CFGFLAG_SAVE | CFGFLAG_CLIENT, "High detail")
MACRO_CONFIG_INT(GfxFsaaSamples, gfx_fsaa_samples, 0, 0, 64, CFGFLAG_SAVE | CFGFLAG_CLIENT, "FSAA samples (may cause delay)")
MACRO_CONFIG_INT(GfxRefreshRate, gfx_refresh_rate, 0, 0, 10000, CFGFLAG_SAVE | CFGFLAG_CLIENT, "Screen refresh rate")
MACRO_CONFIG_INT(GfxBackgroundRender, gfx_backgroundrender, 1, 0, 1, CFGFLAG_SAVE | CFGFLAG_CLIENT, "Render graphics when window is in background")
MACRO_CONFIG_INT(GfxTextOverlay, gfx_text_overlay, 10, 1, 100, CFGFLAG_SAVE | CFGFLAG_CLIENT, "Stop rendering textoverlay in editor or with entities: high value = less details = more speed")
MACRO_CONFIG_INT(GfxAsyncRenderOld, gfx_asyncrender_old, 1, 0, 1, CFGFLAG_SAVE | CFGFLAG_CLIENT, "During an update cycle, skip the render cycle, if the render cycle would need to wait for the previous render cycle to finish")
MACRO_CONFIG_INT(GfxQuadAsTriangle, gfx_quad_as_triangle, 0, 0, 1, CFGFLAG_SAVE | CFGFLAG_CLIENT, "Render quads as triangles (fixes quad coloring on some GPUs)")
MACRO_CONFIG_INT(InpMousesens, inp_mousesens, 200, 1, 100000, CFGFLAG_SAVE | CFGFLAG_CLIENT, "Mouse sensitivity")
MACRO_CONFIG_INT(InpTranslatedKeys, inp_translated_keys, 0, 0, 1, CFGFLAG_SAVE | CFGFLAG_CLIENT, "Translate keys before interpreting them, respects keyboard layouts")
MACRO_CONFIG_INT(InpIgnoredModifiers, inp_ignored_modifiers, 0, 0, 65536, CFGFLAG_SAVE | CFGFLAG_CLIENT, "Ignored keyboard modifier mask")
#if defined(CONF_FAMILY_WINDOWS)
MACRO_CONFIG_INT(InpImeNativeUi, inp_ime_native_ui, 0, 0, 1, CFGFLAG_SAVE | CFGFLAG_CLIENT, "Use native UI for IME (may cause IME to not work in fullscreen mode) (changing requires restart)")
#endif
MACRO_CONFIG_INT(InpControllerEnable, inp_controller_enable, 0, 0, 1, CFGFLAG_SAVE | CFGFLAG_CLIENT, "Enable controller")
MACRO_CONFIG_STR(InpControllerGUID, inp_controller_guid, 34, "", CFGFLAG_SAVE | CFGFLAG_CLIENT, "Controller GUID which uniquely identifies the active controller")
MACRO_CONFIG_INT(InpControllerAbsolute, inp_controller_absolute, 0, 0, 1, CFGFLAG_SAVE | CFGFLAG_CLIENT, "Enable absolute controller aiming ingame")
MACRO_CONFIG_INT(InpControllerSens, inp_controller_sens, 100, 1, 100000, CFGFLAG_SAVE | CFGFLAG_CLIENT, "Ingame controller sensitivity")
MACRO_CONFIG_INT(InpControllerX, inp_controller_x, 0, 0, 12, CFGFLAG_SAVE | CFGFLAG_CLIENT, "Controller axis that controls X axis of cursor")
MACRO_CONFIG_INT(InpControllerY, inp_controller_y, 1, 0, 12, CFGFLAG_SAVE | CFGFLAG_CLIENT, "Controller axis that controls Y axis of cursor")
MACRO_CONFIG_INT(InpControllerTolerance, inp_controller_tolerance, 5, 0, 50, CFGFLAG_SAVE | CFGFLAG_CLIENT, "Controller axis tolerance to account for jitter")
MACRO_CONFIG_INT(ClPort, cl_port, 0, 0, 65535, CFGFLAG_SAVE | CFGFLAG_CLIENT, "Port to use for client connections to server (0 to choose a random port, 1024 or higher to set a manual port, requires a restart)")
MACRO_CONFIG_INT(ClDummyPort, cl_dummy_port, 0, 0, 65535, CFGFLAG_SAVE | CFGFLAG_CLIENT, "Port to use for dummy connections to server (0 to choose a random port, 1024 or higher to set a manual port, requires a restart)")
MACRO_CONFIG_INT(ClContactPort, cl_contact_port, 0, 0, 65535, CFGFLAG_SAVE | CFGFLAG_CLIENT, "Port to use for serverinfo connections to server (0 to choose a random port, 1024 or higher to set a manual port, requires a restart)")
MACRO_CONFIG_STR(SvName, sv_name, 128, "unnamed server", CFGFLAG_SERVER, "Server name")
MACRO_CONFIG_STR(Bindaddr, bindaddr, 128, "", CFGFLAG_CLIENT | CFGFLAG_SERVER | CFGFLAG_MASTER, "Address to bind the client/server to")
MACRO_CONFIG_INT(SvIpv4Only, sv_ipv4only, 0, 0, 1, CFGFLAG_SERVER, "Whether to bind only to ipv4, otherwise bind to all available interfaces")
MACRO_CONFIG_INT(SvPort, sv_port, 0, 0, 0, CFGFLAG_SERVER, "Port to use for the server (Only ports 8303-8310 work in LAN server browser, 0 to automatically find a free port in 8303-8310)")
MACRO_CONFIG_STR(SvHostname, sv_hostname, 128, "", CFGFLAG_SAVE | CFGFLAG_SERVER, "Server hostname (0.7 only)")
MACRO_CONFIG_STR(SvMap, sv_map, 128, "Sunny Side Up", CFGFLAG_SERVER, "Map to use on the server")
MACRO_CONFIG_INT(SvMaxClients, sv_max_clients, MAX_CLIENTS, 1, MAX_CLIENTS, CFGFLAG_SERVER, "Maximum number of clients that are allowed on a server")
MACRO_CONFIG_INT(SvMaxClientsPerIP, sv_max_clients_per_ip, 4, 1, MAX_CLIENTS, CFGFLAG_SERVER, "Maximum number of clients with the same IP that can connect to the server")
MACRO_CONFIG_INT(SvHighBandwidth, sv_high_bandwidth, 0, 0, 1, CFGFLAG_SERVER, "Use high bandwidth mode. Doubles the bandwidth required for the server. LAN use only")
MACRO_CONFIG_STR(SvRegister, sv_register, 16, "1", CFGFLAG_SERVER, "Register server with master server for public listing, can also accept a comma-separated list of protocols to register on, like 'ipv4,ipv6'")
MACRO_CONFIG_STR(SvRegisterExtra, sv_register_extra, 256, "", CFGFLAG_SERVER, "Extra headers to send to the register endpoint, comma separated 'Header: Value' pairs")
MACRO_CONFIG_STR(SvRegisterUrl, sv_register_url, 128, "https://master1.ddnet.org/ddnet/15/register", CFGFLAG_SERVER, "Masterserver URL to register to")
MACRO_CONFIG_STR(SvRconPassword, sv_rcon_password, 128, "", CFGFLAG_SERVER | CFGFLAG_NONTEEHISTORIC, "Remote console password (full access)")
MACRO_CONFIG_STR(SvRconModPassword, sv_rcon_mod_password, 128, "", CFGFLAG_SERVER | CFGFLAG_NONTEEHISTORIC, "Remote console password for moderators (limited access)")
MACRO_CONFIG_STR(SvRconHelperPassword, sv_rcon_helper_password, 128, "", CFGFLAG_SERVER | CFGFLAG_NONTEEHISTORIC, "Remote console password for helpers (limited access)")
MACRO_CONFIG_INT(SvRconMaxTries, sv_rcon_max_tries, 30, 0, 100, CFGFLAG_SERVER, "Maximum number of tries for remote console authentication")
MACRO_CONFIG_INT(SvRconBantime, sv_rcon_bantime, 5, 0, 1440, CFGFLAG_SERVER, "The time a client gets banned if remote console authentication fails. 0 makes it just use kick")
MACRO_CONFIG_INT(SvAutoDemoRecord, sv_auto_demo_record, 0, 0, 1, CFGFLAG_SERVER, "Automatically record demos")
MACRO_CONFIG_INT(SvAutoDemoMax, sv_auto_demo_max, 10, 0, 1000, CFGFLAG_SERVER, "Maximum number of automatically recorded demos (0 = no limit)")
MACRO_CONFIG_INT(SvTeeHistorian, sv_tee_historian, 0, 0, 1, CFGFLAG_SERVER, "Activate the tee historian that writes complete gameplay data to disk (WARNING: This will use a lot of disk space)")
MACRO_CONFIG_INT(SvVanillaAntiSpoof, sv_vanilla_antispoof, 1, 0, 1, CFGFLAG_SERVER, "Enable vanilla Antispoof")
MACRO_CONFIG_INT(SvDnsbl, sv_dnsbl, 0, 0, 1, CFGFLAG_SERVER, "Enable DNSBL (DNS-based Blackhole List)")
MACRO_CONFIG_STR(SvDnsblHost, sv_dnsbl_host, 128, "", CFGFLAG_SERVER, "Hostname of DNSBL provider to use for IP Verification")
MACRO_CONFIG_STR(SvDnsblKey, sv_dnsbl_key, 128, "", CFGFLAG_SERVER | CFGFLAG_NONTEEHISTORIC, "Optional Authentication Key for the specified DNSBL provider")
MACRO_CONFIG_INT(SvDnsblVote, sv_dnsbl_vote, 0, 0, 1, CFGFLAG_SERVER, "Block votes by blacklisted addresses")
MACRO_CONFIG_INT(SvDnsblBan, sv_dnsbl_ban, 0, 0, 1, CFGFLAG_SERVER, "Automatically ban blacklisted addresses")
MACRO_CONFIG_INT(SvDnsblChat, sv_dnsbl_chat, 0, 0, 1, CFGFLAG_SERVER, "Don't allow chat from blacklisted addresses")
MACRO_CONFIG_INT(SvRconVote, sv_rcon_vote, 0, 0, 1, CFGFLAG_SERVER, "Only allow authed clients to call votes")
MACRO_CONFIG_INT(SvPlayerDemoRecord, sv_player_demo_record, 0, 0, 1, CFGFLAG_SERVER, "Automatically record demos for each player")
MACRO_CONFIG_INT(SvDemoChat, sv_demo_chat, 0, 0, 1, CFGFLAG_SERVER, "Record chat for demos")
MACRO_CONFIG_INT(SvServerInfoPerSecond, sv_server_info_per_second, 50, 0, 10000, CFGFLAG_SERVER, "Maximum number of complete server info responses that are sent out per second (0 for no limit)")
MACRO_CONFIG_INT(SvVanConnPerSecond, sv_van_conn_per_second, 10, 0, 10000, CFGFLAG_SERVER, "Antispoof specific ratelimit (0 for no limit)")
MACRO_CONFIG_INT(SvSixup, sv_sixup, 1, 0, 1, CFGFLAG_SERVER, "Enable sixup connections")
MACRO_CONFIG_INT(SvSkillLevel, sv_skill_level, 1, SERVERINFO_LEVEL_MIN, SERVERINFO_LEVEL_MAX, CFGFLAG_SERVER, "Difficulty level for Teeworlds 0.7 (0: Casual, 1: Normal, 2: Competitive)")
MACRO_CONFIG_STR(EcBindaddr, ec_bindaddr, 128, "localhost", CFGFLAG_ECON, "Address to bind the external console to. Anything but 'localhost' is dangerous")
MACRO_CONFIG_INT(EcPort, ec_port, 0, 0, 0, CFGFLAG_ECON, "Port to use for the external console")
MACRO_CONFIG_STR(EcPassword, ec_password, 128, "", CFGFLAG_ECON, "External console password")
MACRO_CONFIG_INT(EcBantime, ec_bantime, 0, 0, 1440, CFGFLAG_ECON, "The time a client gets banned if econ authentication fails. 0 just closes the connection")
MACRO_CONFIG_INT(EcAuthTimeout, ec_auth_timeout, 30, 1, 120, CFGFLAG_ECON, "Time in seconds before the the econ authentication times out")
MACRO_CONFIG_INT(EcOutputLevel, ec_output_level, 1, 0, 2, CFGFLAG_ECON, "Adjusts the amount of information in the external console")
MACRO_CONFIG_INT(Debug, debug, 0, 0, 1, CFGFLAG_CLIENT | CFGFLAG_SERVER, "Debug mode")
MACRO_CONFIG_INT(DbgCurl, dbg_curl, 0, 0, 1, CFGFLAG_CLIENT | CFGFLAG_SERVER, "Debug curl")
MACRO_CONFIG_INT(DbgGraphs, dbg_graphs, 0, 0, 1, CFGFLAG_CLIENT, "Performance graphs")
MACRO_CONFIG_INT(DbgGfx, dbg_gfx, 0, 0, 4, CFGFLAG_CLIENT, "Show graphic library warnings and errors, if the GPU supports it (0: none, 1: minimal, 2: affects performance, 3: verbose, 4: all)")
#ifdef CONF_DEBUG
MACRO_CONFIG_INT(DbgStress, dbg_stress, 0, 0, 1, CFGFLAG_CLIENT, "Stress systems (Debug build only)")
MACRO_CONFIG_STR(DbgStressServer, dbg_stress_server, 32, "localhost", CFGFLAG_CLIENT, "Server to stress (Debug build only)")
#endif
MACRO_CONFIG_INT(HttpAllowInsecure, http_allow_insecure, 0, 0, 1, CFGFLAG_CLIENT | CFGFLAG_SERVER, "Allow insecure HTTP protocol in addition to the secure HTTPS one. Mostly useful for testing.")
// DDRace
MACRO_CONFIG_STR(SvWelcome, sv_welcome, 64, "", CFGFLAG_SERVER, "Message that will be displayed to players who join the server")
MACRO_CONFIG_INT(SvReservedSlots, sv_reserved_slots, 0, 0, MAX_CLIENTS, CFGFLAG_SERVER, "The number of slots that are reserved for special players")
MACRO_CONFIG_STR(SvReservedSlotsPass, sv_reserved_slots_pass, 128, "", CFGFLAG_SERVER | CFGFLAG_NONTEEHISTORIC, "The password that is required to use a reserved slot")
MACRO_CONFIG_INT(SvReservedSlotsAuthLevel, sv_reserved_slots_auth_level, 1, 1, 4, CFGFLAG_SERVER, "Minimum rcon auth level needed to use a reserved slot. 4 = rcon auth disabled")
MACRO_CONFIG_INT(SvHit, sv_hit, 1, 0, 1, CFGFLAG_SERVER | CFGFLAG_GAME, "Whether players can hammer/grenade/laser each other or not")
MACRO_CONFIG_INT(SvEndlessDrag, sv_endless_drag, 0, 0, 1, CFGFLAG_SERVER | CFGFLAG_GAME, "Turns endless hooking on/off")
MACRO_CONFIG_INT(SvTestingCommands, sv_test_cmds, 0, 0, 1, CFGFLAG_SERVER, "Turns testing commands aka cheats on/off (setting only works in initial config)")
MACRO_CONFIG_INT(SvFreezeDelay, sv_freeze_delay, 3, 1, 30, CFGFLAG_SERVER | CFGFLAG_GAME, "How many seconds the players will remain frozen (applies to all except delayed freeze in switch layer & deepfreeze)")
MACRO_CONFIG_INT(ClDDRaceBindsSet, cl_race_binds_set, 0, 0, 1, CFGFLAG_CLIENT | CFGFLAG_SAVE, "What level the DDRace binds are set to (this is automated, you don't need to use this)")
MACRO_CONFIG_INT(SvEndlessSuperHook, sv_endless_super_hook, 0, 0, 1, CFGFLAG_SERVER, "Endless hook for super players on/off")
MACRO_CONFIG_INT(SvHideScore, sv_hide_score, 0, 0, 1, CFGFLAG_SERVER, "Whether players scores will be announced or not")
MACRO_CONFIG_INT(SvSaveWorseScores, sv_save_worse_scores, 1, 0, 1, CFGFLAG_SERVER | CFGFLAG_GAME, "Whether to save worse scores when you already have a better one")
MACRO_CONFIG_INT(SvPauseable, sv_pauseable, 0, 0, 1, CFGFLAG_SERVER | CFGFLAG_GAME, "Whether players can pause their char or not")
MACRO_CONFIG_INT(SvPauseMessages, sv_pause_messages, 0, 0, 1, CFGFLAG_SERVER, "Whether to show messages when a player pauses and resumes")
MACRO_CONFIG_INT(SvSpecFrequency, sv_pause_frequency, 1, 0, 9999, CFGFLAG_SERVER, "The minimum allowed delay between /spec")
MACRO_CONFIG_INT(SvInvite, sv_invite, 1, 0, 1, CFGFLAG_SERVER, "Whether players can invite other players to teams")
MACRO_CONFIG_INT(SvInviteFrequency, sv_invite_frequency, 1, 0, 9999, CFGFLAG_SERVER, "The minimum allowed delay between invites")
MACRO_CONFIG_INT(SvTeleOthersAuthLevel, sv_tele_others_auth_level, 1, 1, 3, CFGFLAG_SERVER, "The auth level you need to tele others")
MACRO_CONFIG_INT(SvEmotionalTees, sv_emotional_tees, 1, -1, 1, CFGFLAG_SERVER, "Whether eye change of tees is enabled with emoticons = 1, not = 0, -1 not at all")
MACRO_CONFIG_INT(SvEmoticonMsDelay, sv_emoticon_ms_delay, 3000, 20, 999999999, CFGFLAG_SERVER, "The time in ms a player has to wait before allowing the next over-head emoticons")
MACRO_CONFIG_INT(SvGlobalEmoticonMsDelay, sv_global_emoticon_ms_delay, 3000, 20, 999999999, CFGFLAG_SERVER, "The time in ms a player has to wait before allowing the next over-head emoticons that is send to all clients (this config must be higher or equal to sv_emoticon_ms_delay to have an effect)")
MACRO_CONFIG_INT(SvEyeEmoteChangeDelay, sv_eye_emote_change_delay, 1, 0, 9999, CFGFLAG_SERVER, "The time in seconds between eye emoticons change")
MACRO_CONFIG_INT(SvChatDelay, sv_chat_delay, 1, 0, 9999, CFGFLAG_SERVER, "The time in seconds between chat messages")
MACRO_CONFIG_INT(SvTeamChangeDelay, sv_team_change_delay, 3, 0, 9999, CFGFLAG_SERVER, "The time in seconds between team changes (spectator/in game)")
MACRO_CONFIG_INT(SvInfoChangeDelay, sv_info_change_delay, 5, 0, 9999, CFGFLAG_SERVER, "The time in seconds between info changes (name/skin/color), to avoid ranbow mod set this to a very high time")
MACRO_CONFIG_INT(SvVoteTime, sv_vote_time, 25, 1, 9999, CFGFLAG_SERVER, "The time in seconds a vote lasts")
MACRO_CONFIG_INT(SvVoteMapTimeDelay, sv_vote_map_delay, 0, 0, 9999, CFGFLAG_SERVER, "The minimum time in seconds between map votes")
MACRO_CONFIG_INT(SvVoteDelay, sv_vote_delay, 3, 0, 9999, CFGFLAG_SERVER, "The time in seconds between any vote")
MACRO_CONFIG_INT(SvVoteKickDelay, sv_vote_kick_delay, 0, 0, 9999, CFGFLAG_SERVER, "The minimum time in seconds between kick votes")
MACRO_CONFIG_INT(SvVoteYesPercentage, sv_vote_yes_percentage, 50, 1, 100, CFGFLAG_SERVER, "The percent of people that need to agree or deny for the vote to succeed/fail")
MACRO_CONFIG_INT(SvVoteMajority, sv_vote_majority, 0, 0, 1, CFGFLAG_SERVER, "Whether No. of Yes is compared to No. of No votes or to number of total Players ( Default is 0 Y compare N)")
MACRO_CONFIG_INT(SvVoteMaxTotal, sv_vote_max_total, 0, 0, MAX_CLIENTS, CFGFLAG_SERVER, "How many people can participate in a vote at max (0 = no limit by default)")
MACRO_CONFIG_INT(SvVoteVetoTime, sv_vote_veto_time, 20, 0, 1000, CFGFLAG_SERVER, "Minutes of time on a server until a player can veto map change votes (0 = disabled)")
MACRO_CONFIG_INT(SvKillDelay, sv_kill_delay, 1, 0, 9999, CFGFLAG_SERVER, "The minimum time in seconds between kills")
MACRO_CONFIG_INT(SvMapWindow, sv_map_window, 15, 0, 100, CFGFLAG_SERVER, "Map downloading send-ahead window")
MACRO_CONFIG_INT(SvFastDownload, sv_fast_download, 1, 0, 1, CFGFLAG_SERVER, "Enables fast download of maps")
MACRO_CONFIG_INT(SvShotgunBulletSound, sv_shotgun_bullet_sound, 0, 0, 1, CFGFLAG_SERVER, "Crazy shotgun bullet sound on/off")
MACRO_CONFIG_STR(SvRegionName, sv_region_name, 5, "UNK", CFGFLAG_SERVER, "Server region. Used for regional bans")
MACRO_CONFIG_STR(SvSqlServerName, sv_sql_servername, 5, "UNK", CFGFLAG_SERVER, "SQL Server name that is inserted into record table")
MACRO_CONFIG_INT(SvSaveGames, sv_savegames, 1, 0, 1, CFGFLAG_SERVER, "Enables savegames (/save and /load)")
MACRO_CONFIG_INT(SvSaveSwapGamesDelay, sv_saveswapgames_delay, 30, 0, 10000, CFGFLAG_SERVER, "Delay in seconds for loading a savegame or before swapping")
MACRO_CONFIG_INT(SvSaveSwapGamesPenalty, sv_saveswapgames_penalty, 60, 0, 10000, CFGFLAG_SERVER, "Penalty in seconds for saving or swapping position")
MACRO_CONFIG_INT(SvSwapTimeout, sv_swap_timeout, 180, 0, 10000, CFGFLAG_SERVER, "Timeout in seconds before option to swap expires")
MACRO_CONFIG_INT(SvSwap, sv_swap, 1, 0, 1, CFGFLAG_SERVER, "Enable /swap")
MACRO_CONFIG_INT(SvUseSQL, sv_use_sql, 0, 0, 1, CFGFLAG_SERVER, "Enables MySQL backend instead of SQLite backend (sv_sqlite_file is still used as fallback write server when no MySQL server is reachable)")
MACRO_CONFIG_INT(SvSqlQueriesDelay, sv_sql_queries_delay, 1, 0, 20, CFGFLAG_SERVER, "Delay in seconds between SQL queries of a single player")
MACRO_CONFIG_STR(SvSqliteFile, sv_sqlite_file, 64, "ddnet-server.sqlite", CFGFLAG_SERVER, "File to store ranks in case sv_use_sql is turned off or used as backup sql server")
#if defined(CONF_UPNP)
MACRO_CONFIG_INT(SvUseUPnP, sv_use_upnp, 0, 0, 1, CFGFLAG_SERVER, "Enables UPnP support. (Requires -DCONF_UPNP=ON when compiling)")
#endif
MACRO_CONFIG_INT(SvDDRaceRules, sv_ddrace_rules, 1, 0, 1, CFGFLAG_SERVER, "Whether the default mod rules are displayed or not")
MACRO_CONFIG_STR(SvRulesLine1, sv_rules_line1, 128, "", CFGFLAG_SERVER, "Rules line 1")
MACRO_CONFIG_STR(SvRulesLine2, sv_rules_line2, 128, "", CFGFLAG_SERVER, "Rules line 2")
MACRO_CONFIG_STR(SvRulesLine3, sv_rules_line3, 128, "", CFGFLAG_SERVER, "Rules line 3")
MACRO_CONFIG_STR(SvRulesLine4, sv_rules_line4, 128, "", CFGFLAG_SERVER, "Rules line 4")
MACRO_CONFIG_STR(SvRulesLine5, sv_rules_line5, 128, "", CFGFLAG_SERVER, "Rules line 5")
MACRO_CONFIG_STR(SvRulesLine6, sv_rules_line6, 128, "", CFGFLAG_SERVER, "Rules line 6")
MACRO_CONFIG_STR(SvRulesLine7, sv_rules_line7, 128, "", CFGFLAG_SERVER, "Rules line 7")
MACRO_CONFIG_STR(SvRulesLine8, sv_rules_line8, 128, "", CFGFLAG_SERVER, "Rules line 8")
MACRO_CONFIG_STR(SvRulesLine9, sv_rules_line9, 128, "", CFGFLAG_SERVER, "Rules line 9")
MACRO_CONFIG_STR(SvRulesLine10, sv_rules_line10, 128, "", CFGFLAG_SERVER, "Rules line 10")
MACRO_CONFIG_INT(SvTeam, sv_team, 1, 0, 3, CFGFLAG_SERVER | CFGFLAG_GAME, "Teams configuration (0 = off, 1 = on but optional, 2 = must play only with teams, 3 = forced random team only for you)")
MACRO_CONFIG_INT(SvMinTeamSize, sv_min_team_size, 2, 1, MAX_CLIENTS, CFGFLAG_SERVER | CFGFLAG_GAME, "Minimum team size (finishing in a team smaller than this size gives you no teamrank)")
MACRO_CONFIG_INT(SvMaxTeamSize, sv_max_team_size, MAX_CLIENTS, 1, MAX_CLIENTS, CFGFLAG_SERVER | CFGFLAG_GAME, "Maximum team size")
MACRO_CONFIG_INT(SvMapVote, sv_map_vote, 1, 0, 1, CFGFLAG_SERVER, "Whether to allow /map")
MACRO_CONFIG_STR(SvAnnouncementFileName, sv_announcement_filename, 24, "announcement.txt", CFGFLAG_SERVER, "file which will have the announcement, each one at a line")
MACRO_CONFIG_INT(SvAnnouncementInterval, sv_announcement_interval, 300, 1, 9999, CFGFLAG_SERVER, "time(minutes) in which the announcement will be displayed from the announcement file")
MACRO_CONFIG_INT(SvAnnouncementRandom, sv_announcement_random, 1, 0, 1, CFGFLAG_SERVER, "Whether announcements are sequential or random")
MACRO_CONFIG_INT(SvOldLaser, sv_old_laser, 0, 0, 1, CFGFLAG_SERVER | CFGFLAG_GAME, "Whether lasers can hit you if you shot them and that they pull you towards the bounce origin (0 for all new maps) or lasers can't hit you if you shot them, and they pull others towards the shooter")
MACRO_CONFIG_INT(SvSlashMe, sv_slash_me, 0, 0, 1, CFGFLAG_SERVER, "Whether /me is active on the server or not")
MACRO_CONFIG_INT(SvRejoinTeam0, sv_rejoin_team_0, 1, 0, 1, CFGFLAG_SERVER, "Make a team automatically rejoin team 0 after finish (only if not locked)")
MACRO_CONFIG_INT(SvNoWeakHook, sv_no_weak_hook, 0, 0, 1, CFGFLAG_SERVER | CFGFLAG_GAME, "Whether to use an alternative calculation for world ticks, that makes the hook behave like all players have strong.")
MACRO_CONFIG_INT(ClReconnectTimeout, cl_reconnect_timeout, 120, 0, 600, CFGFLAG_CLIENT | CFGFLAG_SAVE, "How many seconds to wait before reconnecting (after timeout, 0 for off)")
MACRO_CONFIG_INT(ClReconnectFull, cl_reconnect_full, 5, 0, 600, CFGFLAG_CLIENT | CFGFLAG_SAVE, "How many seconds to wait before reconnecting (when server is full, 0 for off)")
MACRO_CONFIG_COL(ClMessageSystemColor, cl_message_system_color, 2817983, CFGFLAG_CLIENT | CFGFLAG_SAVE, "System message color")
MACRO_CONFIG_COL(ClMessageClientColor, cl_message_client_color, 9633471, CFGFLAG_CLIENT | CFGFLAG_SAVE, "Client message color")
MACRO_CONFIG_COL(ClMessageHighlightColor, cl_message_highlight_color, 65471, CFGFLAG_CLIENT | CFGFLAG_SAVE, "Highlighted message color")
MACRO_CONFIG_COL(ClMessageTeamColor, cl_message_team_color, 5636050, CFGFLAG_CLIENT | CFGFLAG_SAVE, "Team message color")
MACRO_CONFIG_COL(ClMessageColor, cl_message_color, 255, CFGFLAG_CLIENT | CFGFLAG_SAVE, "Message color")
MACRO_CONFIG_COL(ClLaserRifleInnerColor, cl_laser_rifle_inner_color, 11206591, CFGFLAG_CLIENT | CFGFLAG_SAVE, "Laser inner color for Rifle")
MACRO_CONFIG_COL(ClLaserRifleOutlineColor, cl_laser_rifle_outline_color, 11176233, CFGFLAG_CLIENT | CFGFLAG_SAVE, "Laser outline color for Rifle")
MACRO_CONFIG_COL(ClLaserShotgunInnerColor, cl_laser_sg_inner_color, 1467241, CFGFLAG_CLIENT | CFGFLAG_SAVE, "Laser inner color for Shotgun")
MACRO_CONFIG_COL(ClLaserShotgunOutlineColor, cl_laser_sg_outline_color, 1866773, CFGFLAG_CLIENT | CFGFLAG_SAVE, "Laser outline color for Shotgun")
MACRO_CONFIG_COL(ClLaserDoorInnerColor, cl_laser_door_inner_color, 7701379, CFGFLAG_CLIENT | CFGFLAG_SAVE, "Laser inner color for doors")
MACRO_CONFIG_COL(ClLaserDoorOutlineColor, cl_laser_door_outline_color, 7667473, CFGFLAG_CLIENT | CFGFLAG_SAVE, "Laser outline color for doors")
MACRO_CONFIG_COL(ClLaserFreezeInnerColor, cl_laser_freeze_inner_color, 12001153, CFGFLAG_CLIENT | CFGFLAG_SAVE, "Laser inner color for freezes")
MACRO_CONFIG_COL(ClLaserFreezeOutlineColor, cl_laser_freeze_outline_color, 11613223, CFGFLAG_CLIENT | CFGFLAG_SAVE, "Laser outline color for freezes")
MACRO_CONFIG_COL(ClKillMessageNormalColor, cl_kill_message_normal_color, 255, CFGFLAG_CLIENT | CFGFLAG_SAVE | CFGFLAG_COLALPHA, "Kill message normal color")
MACRO_CONFIG_COL(ClKillMessageHighlightColor, cl_kill_message_highlight_color, 255, CFGFLAG_CLIENT | CFGFLAG_SAVE | CFGFLAG_COLALPHA, "Kill message highlight color")
MACRO_CONFIG_INT(ClMessageFriend, cl_message_friend, 1, 0, 1, CFGFLAG_SAVE | CFGFLAG_CLIENT, "Enable coloring and the heart for friends")
MACRO_CONFIG_COL(ClMessageFriendColor, cl_message_friend_color, 65425, CFGFLAG_CLIENT | CFGFLAG_SAVE, "Friend message color")
MACRO_CONFIG_INT(ConnTimeout, conn_timeout, 100, 5, 1000, CFGFLAG_SAVE | CFGFLAG_CLIENT | CFGFLAG_SERVER, "Network timeout")
MACRO_CONFIG_INT(ConnTimeoutProtection, conn_timeout_protection, 1000, 5, 10000, CFGFLAG_SERVER, "Network timeout protection")
MACRO_CONFIG_INT(ClShowIDs, cl_show_ids, 0, 0, 1, CFGFLAG_SAVE | CFGFLAG_CLIENT, "Whether to show client ids in scoreboard")
MACRO_CONFIG_INT(ClScoreboardOnDeath, cl_scoreboard_on_death, 1, 0, 1, CFGFLAG_SAVE | CFGFLAG_CLIENT, "Whether to show scoreboard after death or not")
MACRO_CONFIG_INT(ClAutoRaceRecord, cl_auto_race_record, 1, 0, 1, CFGFLAG_CLIENT | CFGFLAG_SAVE, "Save the best demo of each race")
MACRO_CONFIG_INT(ClReplays, cl_replays, 0, 0, 1, CFGFLAG_CLIENT | CFGFLAG_SAVE, "Enable/disable replays")
MACRO_CONFIG_INT(ClReplayLength, cl_replay_length, 30, 10, 0, CFGFLAG_CLIENT | CFGFLAG_SAVE, "Set the default length of the replays")
MACRO_CONFIG_INT(ClRaceRecordServerControl, cl_race_record_server_control, 1, 0, 1, CFGFLAG_CLIENT | CFGFLAG_SAVE, "Let the server start the race recorder")
MACRO_CONFIG_INT(ClDemoName, cl_demo_name, 1, 0, 1, CFGFLAG_CLIENT | CFGFLAG_SAVE, "Save the player name within the demo")
MACRO_CONFIG_INT(ClDemoAssumeRace, cl_demo_assume_race, 1, 0, 1, CFGFLAG_CLIENT | CFGFLAG_SAVE, "Assume that demos are race demos")
MACRO_CONFIG_INT(ClRaceGhost, cl_race_ghost, 1, 0, 1, CFGFLAG_CLIENT | CFGFLAG_SAVE, "Enable ghost")
MACRO_CONFIG_INT(ClRaceGhostServerControl, cl_race_ghost_server_control, 1, 0, 1, CFGFLAG_CLIENT | CFGFLAG_SAVE, "Let the server start the ghost")
MACRO_CONFIG_INT(ClRaceShowGhost, cl_race_show_ghost, 1, 0, 1, CFGFLAG_CLIENT | CFGFLAG_SAVE, "Show ghost")
MACRO_CONFIG_INT(ClRaceSaveGhost, cl_race_save_ghost, 1, 0, 1, CFGFLAG_CLIENT | CFGFLAG_SAVE, "Save ghost")
MACRO_CONFIG_INT(ClDDRaceScoreBoard, cl_ddrace_scoreboard, 1, 0, 1, CFGFLAG_SAVE | CFGFLAG_CLIENT, "Enable DDRace Scoreboard")
MACRO_CONFIG_INT(SvResetPickups, sv_reset_pickups, 0, 0, 1, CFGFLAG_SERVER | CFGFLAG_GAME, "Whether the weapons are reset on passing the start tile or not")
MACRO_CONFIG_INT(ClShowOthers, cl_show_others, 0, 0, 2, CFGFLAG_CLIENT | CFGFLAG_SAVE, "Show players in other teams (2 to show own team only)")
MACRO_CONFIG_INT(ClShowOthersAlpha, cl_show_others_alpha, 40, 0, 100, CFGFLAG_CLIENT | CFGFLAG_SAVE, "Show players in other teams (alpha value, 0 invisible, 100 fully visible)")
MACRO_CONFIG_INT(ClOverlayEntities, cl_overlay_entities, 0, 0, 100, CFGFLAG_CLIENT | CFGFLAG_SAVE, "Overlay game tiles with a percentage of opacity")
MACRO_CONFIG_INT(ClShowQuads, cl_showquads, 1, 0, 1, CFGFLAG_CLIENT | CFGFLAG_SAVE, "Show quads (only interesting for mappers, or if your system has extremely bad performance)")
MACRO_CONFIG_COL(ClBackgroundColor, cl_background_color, 128, CFGFLAG_CLIENT | CFGFLAG_SAVE, "Background color") // 0 0 128
MACRO_CONFIG_COL(ClBackgroundEntitiesColor, cl_background_entities_color, 128, CFGFLAG_CLIENT | CFGFLAG_SAVE, "Background (entities) color") // 0 0 128
MACRO_CONFIG_STR(ClBackgroundEntities, cl_background_entities, 100, "", CFGFLAG_CLIENT | CFGFLAG_SAVE, "Background (entities)")
MACRO_CONFIG_STR(ClRunOnJoin, cl_run_on_join, 100, "", CFGFLAG_CLIENT | CFGFLAG_SAVE | CFGFLAG_INSENSITIVE, "Command to run when joining a server")
// menu background map
MACRO_CONFIG_STR(ClMenuMap, cl_menu_map, 100, "auto", CFGFLAG_CLIENT | CFGFLAG_SAVE, "Background map in the menu")
MACRO_CONFIG_INT(ClRotationRadius, cl_rotation_radius, 30, 1, 500, CFGFLAG_CLIENT | CFGFLAG_SAVE, "Menu camera rotation radius")
MACRO_CONFIG_INT(ClRotationSpeed, cl_rotation_speed, 40, 1, 120, CFGFLAG_CLIENT | CFGFLAG_SAVE, "Menu camera rotations in seconds")
MACRO_CONFIG_INT(ClCameraSpeed, cl_camera_speed, 5, 1, 40, CFGFLAG_CLIENT | CFGFLAG_SAVE, "Menu camera speed")
MACRO_CONFIG_INT(ClBackgroundShowTilesLayers, cl_background_show_tiles_layers, 0, 0, 1, CFGFLAG_CLIENT | CFGFLAG_SAVE, "Whether draw tiles layers when using custom background (entities)")
MACRO_CONFIG_INT(SvShowOthers, sv_show_others, 1, 0, 1, CFGFLAG_SERVER, "Whether players can use the command showothers or not")
MACRO_CONFIG_INT(SvShowOthersDefault, sv_show_others_default, 0, 0, 2, CFGFLAG_SERVER | CFGFLAG_GAME, "Whether players see others by default (2 for own team)")
MACRO_CONFIG_INT(SvShowAllDefault, sv_show_all_default, 0, 0, 1, CFGFLAG_SERVER, "Whether players see all tees by default")
MACRO_CONFIG_INT(SvMaxAfkTime, sv_max_afk_time, 300, 0, 9999, CFGFLAG_SERVER, "The time in seconds a player to be afk (0 = disabled)")
MACRO_CONFIG_INT(SvPlasmaRange, sv_plasma_range, 700, 1, 99999, CFGFLAG_SERVER | CFGFLAG_GAME, "How far will the plasma gun track tees")
MACRO_CONFIG_INT(SvPlasmaPerSec, sv_plasma_per_sec, 3, 0, 50, CFGFLAG_SERVER | CFGFLAG_GAME, "How many shots does the plasma gun fire per seconds")
MACRO_CONFIG_INT(SvDraggerRange, sv_dragger_range, 700, 1, 99999, CFGFLAG_SERVER | CFGFLAG_GAME, "How far will the dragger track tees")
MACRO_CONFIG_INT(SvVotePause, sv_vote_pause, 1, 0, 1, CFGFLAG_SERVER, "Allow voting to pause players (instead of moving to spectators)")
MACRO_CONFIG_INT(SvVotePauseTime, sv_vote_pause_time, 10, 0, 360, CFGFLAG_SERVER, "The time (in seconds) players have to wait in pause when paused by vote")
MACRO_CONFIG_INT(SvTuneReset, sv_tune_reset, 1, 0, 1, CFGFLAG_SERVER, "Whether tuning is reset after each map change or not")
MACRO_CONFIG_STR(SvResetFile, sv_reset_file, 128, "reset.cfg", CFGFLAG_SERVER, "File to execute on map change or reload to set the default server settings")
MACRO_CONFIG_STR(SvInputFifo, sv_input_fifo, 128, "", CFGFLAG_SERVER, "Fifo file (non-Windows) or Named Pipe (Windows) to use as input for server console")
MACRO_CONFIG_INT(SvDDRaceTuneReset, sv_ddrace_tune_reset, 1, 0, 1, CFGFLAG_SERVER, "Whether DDRace tuning (sv_hit, sv_endless_drag and sv_old_laser) is reset after each map change or not")
MACRO_CONFIG_INT(SvNamelessScore, sv_nameless_score, 1, 0, 1, CFGFLAG_SERVER, "Whether nameless tee has a score or not")
MACRO_CONFIG_INT(SvTimeInBroadcastInterval, sv_time_in_broadcast_interval, 1, 0, 60, CFGFLAG_SERVER, "How often to update the broadcast time")
MACRO_CONFIG_INT(SvDefaultTimerType, sv_default_timer_type, 0, 0, 3, CFGFLAG_SERVER, "Default way of displaying time either game/round timer or broadcast. 0 = game/round timer, 1 = broadcast, 2 = 0+1, 3 = none")
// these might need some fine tuning
MACRO_CONFIG_INT(SvChatInitialDelay, sv_chat_initial_delay, 0, 0, 360, CFGFLAG_SERVER, "The time in seconds before the first message can be sent")
MACRO_CONFIG_INT(SvChatPenalty, sv_chat_penalty, 250, 50, 1000, CFGFLAG_SERVER, "chat score will be increased by this on every message, and decremented by 1 on every tick.")
MACRO_CONFIG_INT(SvChatThreshold, sv_chat_threshold, 1000, 50, 10000, CFGFLAG_SERVER, "if chats core exceeds this, the player will be muted for sv_spam_mute_duration seconds")
MACRO_CONFIG_INT(SvSpamMuteDuration, sv_spam_mute_duration, 60, 0, 3600, CFGFLAG_SERVER, "how many seconds to mute, if player triggers mute on spam. 0 = off")
MACRO_CONFIG_INT(SvShutdownWhenEmpty, sv_shutdown_when_empty, 0, 0, 1, CFGFLAG_SERVER, "Shutdown server as soon as no one is on it anymore")
MACRO_CONFIG_INT(SvReloadWhenEmpty, sv_reload_when_empty, 0, 0, 2, CFGFLAG_SERVER, "Reload map when server is empty (1 = reload once, 2 = reload every time server gets empty)")
MACRO_CONFIG_INT(SvKillProtection, sv_kill_protection, 20, 0, 9999, CFGFLAG_SERVER, "0 - Disable, 1-9999 minutes")
MACRO_CONFIG_INT(SvSoloServer, sv_solo_server, 0, 0, 1, CFGFLAG_SERVER | CFGFLAG_GAME, "Set server to solo mode (no player interactions, has to be set before loading the map)")
MACRO_CONFIG_STR(SvClientSuggestion, sv_client_suggestion, 128, "Get DDNet client from DDNet.org to use all features on DDNet!", CFGFLAG_SERVER, "Broadcast to display to players without DDNet client")
MACRO_CONFIG_STR(SvClientSuggestionOld, sv_client_suggestion_old, 128, "Your DDNet client is old, update it on DDNet.org!", CFGFLAG_SERVER, "Broadcast to display to players with an old version of DDNet client")
MACRO_CONFIG_STR(SvClientSuggestionBot, sv_client_suggestion_bot, 128, "Your client has bots and can be remotely controlled!\nPlease use another client like DDNet client from DDNet.org", CFGFLAG_SERVER, "Broadcast to display to players with a known botting client")
MACRO_CONFIG_STR(SvBannedVersions, sv_banned_versions, 128, "", CFGFLAG_SERVER, "Comma separated list of banned clients to be kicked on join")
// netlimit
MACRO_CONFIG_INT(SvNetlimit, sv_netlimit, 0, 0, 10000, CFGFLAG_SERVER, "Netlimit: Maximum amount of traffic a client is allowed to use (in kb/s)")
MACRO_CONFIG_INT(SvNetlimitAlpha, sv_netlimit_alpha, 50, 1, 100, CFGFLAG_SERVER, "Netlimit: Alpha of Exponention moving average")
MACRO_CONFIG_INT(SvConnlimit, sv_connlimit, 5, 0, 100, CFGFLAG_SERVER, "Connlimit: Number of connections an IP is allowed to do in a timespan")
MACRO_CONFIG_INT(SvConnlimitTime, sv_connlimit_time, 20, 0, 1000, CFGFLAG_SERVER, "Connlimit: Time in which IP's connections are counted")
#if defined(CONF_FAMILY_UNIX)
MACRO_CONFIG_STR(SvConnLoggingServer, sv_conn_logging_server, 128, "", CFGFLAG_SERVER, "Unix socket server for IP address logging (Unix only)")
#endif
MACRO_CONFIG_INT(ClUnpredictedShadow, cl_unpredicted_shadow, 0, -1, 1, CFGFLAG_CLIENT | CFGFLAG_SAVE, "Show unpredicted shadow tee (0 = off, 1 = on, -1 = don't even show in debug mode)")
MACRO_CONFIG_INT(ClPredictFreeze, cl_predict_freeze, 1, 0, 2, CFGFLAG_CLIENT | CFGFLAG_SAVE, "Predict freeze tiles (0 = off, 1 = on, 2 = partial (allow a small amount of movement in freeze)")
MACRO_CONFIG_INT(ClShowNinja, cl_show_ninja, 1, 0, 1, CFGFLAG_CLIENT | CFGFLAG_SAVE, "Show ninja skin")
MACRO_CONFIG_INT(ClShowHookCollOther, cl_show_hook_coll_other, 1, 0, 2, CFGFLAG_CLIENT | CFGFLAG_SAVE, "Show other players' hook collision line (2 to always show)")
MACRO_CONFIG_INT(ClShowHookCollOwn, cl_show_hook_coll_own, 1, 0, 2, CFGFLAG_CLIENT | CFGFLAG_SAVE, "Show own players' hook collision line (2 to always show)")
MACRO_CONFIG_INT(ClHookCollSize, cl_hook_coll_size, 0, 0, 20, CFGFLAG_CLIENT | CFGFLAG_SAVE, "Size of hook collision line")
MACRO_CONFIG_INT(ClHookCollAlpha, cl_hook_coll_alpha, 100, 0, 100, CFGFLAG_CLIENT | CFGFLAG_SAVE, "Alpha of hook collision line (0 invisible, 100 fully visible)")
MACRO_CONFIG_COL(ClHookCollColorNoColl, cl_hook_coll_color_no_coll, 65407, CFGFLAG_CLIENT | CFGFLAG_SAVE, "Specifies the color of a hookline that hits nothing.")
MACRO_CONFIG_COL(ClHookCollColorHookableColl, cl_hook_coll_color_hookable_coll, 6401973, CFGFLAG_CLIENT | CFGFLAG_SAVE, "Specifies the color of a hookline that hits hookable tiles.")
MACRO_CONFIG_COL(ClHookCollColorTeeColl, cl_hook_coll_color_tee_coll, 2817919, CFGFLAG_CLIENT | CFGFLAG_SAVE, "Specifies the color of a hookline that hits tees.")
MACRO_CONFIG_INT(ClChatTeamColors, cl_chat_teamcolors, 0, 0, 1, CFGFLAG_CLIENT | CFGFLAG_SAVE, "Show names in chat in team colors")
MACRO_CONFIG_INT(ClChatReset, cl_chat_reset, 1, 0, 1, CFGFLAG_CLIENT | CFGFLAG_SAVE, "Reset chat when pressing escape")
MACRO_CONFIG_INT(ClChatOld, cl_chat_old, 0, 0, 1, CFGFLAG_CLIENT | CFGFLAG_SAVE, "Old chat style: No tee, no background")
MACRO_CONFIG_INT(ClShowDirection, cl_show_direction, 1, 0, 3, CFGFLAG_SAVE | CFGFLAG_CLIENT, "Show key presses (1 = other players', 2 = also your own, 3 = only your own")
MACRO_CONFIG_INT(ClOldGunPosition, cl_old_gun_position, 0, 0, 1, CFGFLAG_SAVE | CFGFLAG_CLIENT, "Tees hold gun a bit higher like in TW 0.6.1 and older")
MACRO_CONFIG_INT(ClConfirmDisconnectTime, cl_confirm_disconnect_time, 20, -1, 1440, CFGFLAG_SAVE | CFGFLAG_CLIENT, "Confirmation popup before disconnecting after game time (in minutes, -1 to turn off, 0 to always turn on)")
MACRO_CONFIG_INT(ClConfirmQuitTime, cl_confirm_quit_time, 20, -1, 1440, CFGFLAG_SAVE | CFGFLAG_CLIENT, "Confirmation popup before quitting after game time (in minutes, -1 to turn off, 0 to always turn on)")
MACRO_CONFIG_STR(ClTimeoutCode, cl_timeout_code, 64, "", CFGFLAG_SAVE | CFGFLAG_CLIENT, "Timeout code to use")
MACRO_CONFIG_STR(ClDummyTimeoutCode, cl_dummy_timeout_code, 64, "", CFGFLAG_SAVE | CFGFLAG_CLIENT, "Dummy Timeout code to use")
MACRO_CONFIG_STR(ClTimeoutSeed, cl_timeout_seed, 64, "", CFGFLAG_SAVE | CFGFLAG_CLIENT, "Timeout seed")
MACRO_CONFIG_STR(ClInputFifo, cl_input_fifo, 128, "", CFGFLAG_SAVE | CFGFLAG_CLIENT, "Fifo file (non-Windows) or Named Pipe (Windows) to use as input for client console")
MACRO_CONFIG_INT(ClConfigVersion, cl_config_version, 0, 0, 0, CFGFLAG_CLIENT | CFGFLAG_SAVE, "The config version. Helps newer clients fix bugs with older configs.")
// demo editor
MACRO_CONFIG_INT(ClDemoSliceBegin, cl_demo_slice_begin, -1, 0, 0, CFGFLAG_SAVE | CFGFLAG_CLIENT, "Begin marker for demo slice")
MACRO_CONFIG_INT(ClDemoSliceEnd, cl_demo_slice_end, -1, 0, 0, CFGFLAG_SAVE | CFGFLAG_CLIENT, "End marker for demo slice")
MACRO_CONFIG_INT(ClDemoShowSpeed, cl_demo_show_speed, 0, 0, 1, CFGFLAG_SAVE | CFGFLAG_CLIENT, "Show speed meter on change")
MACRO_CONFIG_INT(ClDemoShowPause, cl_demo_show_pause, 1, 0, 1, CFGFLAG_SAVE | CFGFLAG_CLIENT, "Show pause/play indicator on change")
MACRO_CONFIG_INT(ClDemoKeyboardShortcuts, cl_demo_keyboard_shortcuts, 1, 0, 1, CFGFLAG_SAVE | CFGFLAG_CLIENT, "Enable keyboard shortcuts in demo player")
// graphic library
#if !defined(CONF_ARCH_IA32) && !defined(CONF_PLATFORM_MACOS)
MACRO_CONFIG_INT(GfxGLMajor, gfx_gl_major, 1, 1, 10, CFGFLAG_SAVE | CFGFLAG_CLIENT, "Graphic library major version")
#elif !defined(CONF_ARCH_IA32)
MACRO_CONFIG_INT(GfxGLMajor, gfx_gl_major, 3, 1, 10, CFGFLAG_SAVE | CFGFLAG_CLIENT, "Graphic library major version")
#else
MACRO_CONFIG_INT(GfxGLMajor, gfx_gl_major, 1, 1, 10, CFGFLAG_SAVE | CFGFLAG_CLIENT, "Graphic library major version")
#endif
#if !defined(CONF_PLATFORM_MACOS)
MACRO_CONFIG_INT(GfxGLMinor, gfx_gl_minor, 1, 0, 10, CFGFLAG_SAVE | CFGFLAG_CLIENT, "Graphic library minor version")
#else
MACRO_CONFIG_INT(GfxGLMinor, gfx_gl_minor, 3, 0, 10, CFGFLAG_SAVE | CFGFLAG_CLIENT, "Graphic library minor version")
#endif
MACRO_CONFIG_INT(GfxGLPatch, gfx_gl_patch, 0, 0, 10, CFGFLAG_SAVE | CFGFLAG_CLIENT, "Graphic library patch version")
// float multiplied with 1000
MACRO_CONFIG_INT(GfxGLTextureLODBIAS, gfx_gl_texture_lod_bias, -500, -15000, 15000, CFGFLAG_SAVE | CFGFLAG_CLIENT, "The lod bias for graphic library texture sampling multiplied by 1000")
MACRO_CONFIG_INT(Gfx3DTextureAnalysisRan, gfx_3d_texture_analysis_ran, 0, 0, 1, CFGFLAG_SAVE | CFGFLAG_CLIENT, "Ran an analyzer to check if sampling 3D/2D array textures works correctly")
MACRO_CONFIG_STR(Gfx3DTextureAnalysisRenderer, gfx_3d_texture_analysis_renderer, 128, "", CFGFLAG_SAVE | CFGFLAG_CLIENT, "The renderer on which the analysis was performed")
MACRO_CONFIG_STR(Gfx3DTextureAnalysisVersion, gfx_3d_texture_analysis_version, 128, "", CFGFLAG_SAVE | CFGFLAG_CLIENT, "The version on which the analysis was performed")
MACRO_CONFIG_STR(GfxGPUName, gfx_gpu_name, 256, "auto", CFGFLAG_SAVE | CFGFLAG_CLIENT, "The GPU's name, which will be selected by the backend. (if supported by the backend)")
#if !defined(CONF_ARCH_IA32) && !defined(CONF_PLATFORM_MACOS)
MACRO_CONFIG_STR(GfxBackend, gfx_backend, 256, "Vulkan", CFGFLAG_SAVE | CFGFLAG_CLIENT, "The backend to use (e.g. OpenGL or Vulkan)")
#else
MACRO_CONFIG_STR(GfxBackend, gfx_backend, 256, "OpenGL", CFGFLAG_SAVE | CFGFLAG_CLIENT, "The backend to use (e.g. OpenGL or Vulkan)")
#endif
MACRO_CONFIG_INT(GfxRenderThreadCount, gfx_render_thread_count, 3, 0, 0, CFGFLAG_SAVE | CFGFLAG_CLIENT, "Number of threads the backend can use for rendering. (note: the value can be ignored by the backend)")
MACRO_CONFIG_INT(GfxDriverIsBlocked, gfx_driver_is_blocked, 0, 0, 1, CFGFLAG_SAVE | CFGFLAG_CLIENT, "If 1, the current driver is in a blocked error state.")
MACRO_CONFIG_INT(ClVideoRecorderFPS, cl_video_recorder_fps, 60, 1, 1000, CFGFLAG_SAVE | CFGFLAG_CLIENT, "At which FPS the videorecorder should record demos.")